Traits — work in progress
Every soul has traits. We're working through what each one means and how it shows up in the walk — visual, atmospheric, mechanical, or (for the 1/1 Sacred Souls) bespoke. Meanings are drafted, vetted with the community, and progressively wired into the game. Nothing here is final.
Background
6 traits
Orange
3,373visualProposedSunset glow — golden-hour shore (most common)
Visual only — appears on the soul portrait.
example: Soul #2

Yellow
3,098visualProposedSun-bleached — bright daylight shore
Visual only — appears on the soul portrait.
example: Soul #5

Pink
1,660visualProposedTwilight pink — dusk transition
Visual only — appears on the soul portrait.
example: Soul #4

Green
915visualProposedAlgae-tinged shore — kelp-rich water
Visual only — appears on the soul portrait.
example: Soul #61

Black
815visualProposedMoonless dark — minimal moonlight on the shore
Visual only — appears on the soul portrait.
example: Soul #34

Blue
131visualProposedCold-tide blue — cooler shore palette (rare)
Visual only — appears on the soul portrait.
example: Soul #58
Body
3 traits
Fair
5,121visualProposedFair skin tone (most common)
Visual only — appears on the soul portrait.
example: Soul #2

Dark
2,442visualProposedDark skin tone
Visual only — appears on the soul portrait.
example: Soul #4

Tan
2,429visualProposedTan skin tone
Visual only — appears on the soul portrait.
example: Soul #8
Ring
9 traits
Plain Blue
2,155mechanicalImplementedPlain blue ring — no embellishment
Pickup radius ×1.9 — flotsam answers from further off
pickupRadiusMultiplier: 1.9
example: Soul #4

Rubber Ring
1,994mechanicalImplementedInflatable safety ring
Hold jump while falling to glide instead of drop
glideGravityScale: 0.35
example: Soul #3

Tyre
1,801mechanicalImplementedHeavy tyre — sturdy float
Breath regenerates 2× faster — heavy float
breathRegenMultiplier: 2
example: Soul #2

Toxic
1,376mechanicalImplementedToxic-water ring — hazard-tolerant
Sharks bite from 30% closer — they defer
sharkBiteRadiusMultiplier: 0.7
example: Soul #8

Rope
1,023mechanicalImplementedRope ring — utility/grip
Invuln window ×1.5 — sturdier on the recovery
invulnDurationMultiplier: 1.5
example: Soul #17

Original
556mechanicalImplementedOG ring — classic baseline
+1 hit (4 instead of 3) — OG carries a spare
bonusHits: 1
example: Soul #19

Deep Sea
529mechanicalImplementedDiver's ring — at home in deep water
Breath duration ×1.5 — diver, stays under longer
breathDurationMultiplier: 1.5
example: Soul #14

Stickers
472mechanicalImplementedStickered ring — playful, novice
Crabs spawn 30% less often — gentler tides
crabSpawnRateMultiplier: 0.7
example: Soul #47

Nautical
86mechanicalImplementedSailor's ring — wayfinding aid (rare)
Tide rises 25% slower — more time per tide
seaRiseRateMultiplier: 0.75
example: Soul #11
Clothing
25 traits
None
1,559visualProposedNo outer layer — neutral baseline
Visual only — appears on the soul portrait.
example: Soul #2

Tank n Tatts
684mechanicalImplementedTank top — minimal warmth, more mobility
Run speed +5% — light and mobile
runSpeedMultiplier: 1.05
example: Soul #14

Hoodie Yellow
667visualProposedHigh-vis variant — visible at distance
Visual only — appears on the soul portrait.
example: Soul #9

Dungarees Pink n Navy
666visualProposedWorkwear — durable, practical
Visual only — appears on the soul portrait.
example: Soul #16

Fisherman Yellow
607mechanicalImplementedSlicker — sheds water fast
Breath regen +30% — slicker sheds water
breathRegenMultiplier: 1.3
example: Soul #3

Tee White
592visualProposedPlain tee — minimal warmth
Visual only — appears on the soul portrait.
example: Soul #10

Gloves n Chains
582visualProposedGloved with chains — tough hands
Visual only — appears on the soul portrait.
example: Soul #39

Jock Jacket
489visualProposedLettered jacket — insulated
Visual only — appears on the soul portrait.
example: Soul #7

Striped Tee Blue
448visualProposedSailor stripes
Visual only — appears on the soul portrait.
example: Soul #52

Fur Collar Coat Green
430visualProposedHeavy coat — best warmth, slowest
Visual only — appears on the soul portrait.
example: Soul #4

Striped Tee Green
396visualProposedSailor stripes (green)
Visual only — appears on the soul portrait.
example: Soul #21

Jewellery
378visualProposedSparkle — bare-chest jewellery
Visual only — appears on the soul portrait.
example: Soul #62

Hoodie Red
361visualProposedRed variant — same warmth
Visual only — appears on the soul portrait.
example: Soul #5

Sweater Blue
343visualProposedPlain blue knit — mid-warmth
Visual only — appears on the soul portrait.
example: Soul #58

Dungarees White n Yellow
309visualProposedWorkwear — high-vis
Visual only — appears on the soul portrait.
example: Soul #13

Hoodie Black
284visualProposedHood up — warm and weatherproof
Visual only — appears on the soul portrait.
example: Soul #11

Tee Yellow
233visualProposedPlain yellow tee — high-vis
Visual only — appears on the soul portrait.
example: Soul #12

Chore Jacket Blue
179visualProposedWorkwear — utility pockets
Visual only — appears on the soul portrait.
example: Soul #146

Hawaiian Shirt
165visualProposedHoliday vibe
Visual only — appears on the soul portrait.
example: Soul #56

Fishing Vest
151mechanicalImplementedMany pockets — utility
Pickup radius +15% — pockets ready
pickupRadiusMultiplier: 1.15
example: Soul #8

Cardigan Black
149visualProposedLight black knit — modest warmth
Visual only — appears on the soul portrait.
example: Soul #144

Navy Sweater
138visualProposedKnit pullover — mid-warmth
Visual only — appears on the soul portrait.
example: Soul #205

Turtle Neck n Watch
107visualProposedTidewise — wearer reads timing
Visual only — appears on the soul portrait.
example: Soul #112

Peacoat Navy
50visualProposedCaptain-coded coat (rare) — formal warmth
Visual only — appears on the soul portrait.
example: Soul #59

Cardigan Red
25visualProposedLight red knit (very rare) — modest warmth
Visual only — appears on the soul portrait.
example: Soul #282
Eyes
24 traits
Black Out
822visualProposedEyes blacked out — blind
Visual only — appears on the soul portrait.
example: Soul #45

Vintage Shades
802visualProposedRetro shades
Visual only — appears on the soul portrait.
example: Soul #18

Happy
784visualProposedCheerful gaze
Visual only — appears on the soul portrait.
example: Soul #12

Classy
754visualProposedDistinguished gaze
Visual only — appears on the soul portrait.
example: Soul #11

Water Works
721visualProposedCrying eyes — emotional
Visual only — appears on the soul portrait.
example: Soul #17

Dumb
697visualProposedVacant look
Visual only — appears on the soul portrait.
example: Soul #6

Sleepy
611visualProposedHeavy eyelids
Visual only — appears on the soul portrait.
example: Soul #7

Nerd
596visualProposedBig-lens glasses
Visual only — appears on the soul portrait.
example: Soul #9

Squint
563visualProposedSun-pinched
Visual only — appears on the soul portrait.
example: Soul #2

Cyclist
520visualProposedWraparound shades — wind/spray protection
Visual only — appears on the soul portrait.
example: Soul #41

Hipster
476visualProposedRound glasses — observant
Visual only — appears on the soul portrait.
example: Soul #13

Thick Rims
472visualProposedGlasses — clear vision
Visual only — appears on the soul portrait.
example: Soul #8

Circle Golds
415visualProposedSun-tinted lenses
Visual only — appears on the soul portrait.
example: Soul #5

What U Say?
299visualProposedQuizzical gaze
Visual only — appears on the soul portrait.
example: Soul #29

3D
220visualProposedStereoscopic vision — depth perception
Visual only — appears on the soul portrait.
example: Soul #4

Baked
212visualProposedHazy gaze — slowed perception
Visual only — appears on the soul portrait.
example: Soul #26

Goggles
182mechanicalImplementedDiving goggles — underwater
Breath duration +30% — see clearly underwater
breathDurationMultiplier: 1.3
example: Soul #87

Eyepatch
181visualProposedOne-eyed — pirate-coded
Visual only — appears on the soul portrait.
example: Soul #85

Rose Tinted Golds
171visualProposedOptimist's lenses
Visual only — appears on the soul portrait.
example: Soul #64

Closed
154visualProposedEyes closed
Visual only — appears on the soul portrait.
example: Soul #27

Future
139visualProposedCyber visor — sees ahead
Visual only — appears on the soul portrait.
example: Soul #153

Wide Eyed
101visualProposedHyper-aware
Visual only — appears on the soul portrait.
example: Soul #20

Seeing Red
67visualProposedRed-eyed intensity (rare)
Visual only — appears on the soul portrait.
example: Soul #22

Angry
33visualProposedAngry stare (rare)
Visual only — appears on the soul portrait.
example: Soul #208
Hats n Hair
49 traits
Motorcycle Helmet
399mechanicalImplementedFull helm
Invuln window +30% — full helm absorbs
invulnDurationMultiplier: 1.3
example: Soul #8

Backwards Cap White n Blue
384visualProposedCasual cap — sporty
Visual only — appears on the soul portrait.
example: Soul #53

Beanie Dude Blue n Blonde
383visualProposedKnit beanie + hair
Visual only — appears on the soul portrait.
example: Soul #7

King Poseidon
379mechanicalImplementedSea-god crown
Sharks bite from 30% closer — defer to crown
sharkBiteRadiusMultiplier: 0.7
example: Soul #2

Fade
370visualProposedFaded haircut
Visual only — appears on the soul portrait.
example: Soul #9

Detective
369visualProposedSleuth hat — observant
Visual only — appears on the soul portrait.
example: Soul #30

Bucket Pink
366visualProposedBucket hat — sun/rain
Visual only — appears on the soul portrait.
example: Soul #45

Hero Cap Black n Red
361visualProposedHero cap
Visual only — appears on the soul portrait.
example: Soul #37

Ponytail Brown
350visualProposedPonytail brown
Visual only — appears on the soul portrait.
example: Soul #75

Dreamboat Black
338visualProposedLong-haired dreamboat
Visual only — appears on the soul portrait.
example: Soul #13

Fisherman Hat Yellow
329mechanicalImplementedFisherman's hat — water-shedding
Breath regen +20% — water-shedding hat
breathRegenMultiplier: 1.2
example: Soul #33

Reef
320mechanicalImplementedReef-themed
Sharks bite from 15% closer — marine awareness
sharkBiteRadiusMultiplier: 0.85
example: Soul #16

Beanie Orange n Brown
308visualProposedKnit beanie + hair
Visual only — appears on the soul portrait.
example: Soul #32

Curls Red
292visualProposedCurly red hair
Visual only — appears on the soul portrait.
example: Soul #3

Captain White n Blonde
291visualProposedCaptain's hat
Visual only — appears on the soul portrait.
example: Soul #14

Sporty Band Black n Blonde
288mechanicalImplementedSweatband — athletic
Sprint capacity +30% — athletic
sprintCapacityMultiplier: 1.3
example: Soul #15

Why Ello There
283visualProposedPeeking head
Visual only — appears on the soul portrait.
example: Soul #65

Daisy Chain Blonde
268visualProposedFlower crown blonde
Visual only — appears on the soul portrait.
example: Soul #11

Pirate
258mechanicalImplementedPirate hat
Pickup radius +20% — pirates hunt treasure
pickupRadiusMultiplier: 1.2
example: Soul #101

Beanie Dude Yellow n Black
257visualProposedKnit beanie + hair
Visual only — appears on the soul portrait.
example: Soul #24

Bucket Green
242visualProposedBucket hat — sun/rain
Visual only — appears on the soul portrait.
example: Soul #20

Fedora Black
242visualProposedFedora hat
Visual only — appears on the soul portrait.
example: Soul #21

Top Knot Red
242visualProposedTop knot hair
Visual only — appears on the soul portrait.
example: Soul #36

Daisy Chain Red
232visualProposedFlower crown red
Visual only — appears on the soul portrait.
example: Soul #152

Captain Green n Blonde
209visualProposedCaptain's hat
Visual only — appears on the soul portrait.
example: Soul #42

Beanie Black
188visualProposedKnit beanie
Visual only — appears on the soul portrait.
example: Soul #22

Ponytail Blonde
173visualProposedPonytail blonde
Visual only — appears on the soul portrait.
example: Soul #25

Rockabilly Black
162visualProposedRockabilly pomp
Visual only — appears on the soul portrait.
example: Soul #63

Bowl Cut Brown
155visualProposedBowl haircut
Visual only — appears on the soul portrait.
example: Soul #48

Pigtail Buns
133visualProposedPigtail buns
Visual only — appears on the soul portrait.
example: Soul #35

Short Trim Black
121visualProposedShort trimmed hair
Visual only — appears on the soul portrait.
example: Soul #31

Dreamboat Blonde
117visualProposedDreamboat hair
Visual only — appears on the soul portrait.
example: Soul #214

Backwards Cap Red n Brown
106visualProposedCasual cap — sporty
Visual only — appears on the soul portrait.
example: Soul #5

Saved Front Cap Black
106visualProposedSaved-branded cap
Visual only — appears on the soul portrait.
example: Soul #109

Taxi Brown
96visualProposedTaxi cap
Visual only — appears on the soul portrait.
example: Soul #40

Hippy Brown
94visualProposedHippy hair
Visual only — appears on the soul portrait.
example: Soul #288

Army Helmet
93mechanicalImplementedHeavy military helm
Invuln window +30% — heavy helm absorbs
invulnDurationMultiplier: 1.3
example: Soul #568

Beanie Dude Green n Red
92visualProposedKnit beanie + hair
Visual only — appears on the soul portrait.
example: Soul #76

Beanie Red n Brown
89visualProposedKnit beanie + hair
Visual only — appears on the soul portrait.
example: Soul #4

Cowboy
89visualProposedCowboy hat (rare)
Visual only — appears on the soul portrait.
example: Soul #57

Old Man Cap Grey n Brown
89visualProposedFlat cap — experienced
Visual only — appears on the soul portrait.
example: Soul #10

Swimming Cap
75mechanicalImplementedSwim cap
Breath regen +30% — at home in water
breathRegenMultiplier: 1.3
example: Soul #93

Sporty Band Black n Brown
63mechanicalImplementedSweatband — athletic (rare)
Sprint capacity +30% — athletic
sprintCapacityMultiplier: 1.3
example: Soul #544

Dreamboat Brown
57visualProposedDreamboat hair (rare)
Visual only — appears on the soul portrait.
example: Soul #249

Saved Front Cap Yellow
50visualProposedSaved-branded cap (rare)
Visual only — appears on the soul portrait.
example: Soul #502

Curls Blonde
30visualProposedCurly blonde hair (very rare)
Visual only — appears on the soul portrait.
example: Soul #567

Taxi Black
20visualProposedTaxi cap (very rare)
Visual only — appears on the soul portrait.
example: Soul #43

Backwards Cap Black n Blonde
19visualProposedCasual cap (very rare) — sporty
Visual only — appears on the soul portrait.
example: Soul #352

Taxi Red
15visualProposedTaxi cap (very rare)
Visual only — appears on the soul portrait.
example: Soul #1163
Mouth
25 traits
Pipe
865visualProposedSmoking pipe
Visual only — appears on the soul portrait.
example: Soul #23

Talking
848visualProposedMid-talk
Visual only — appears on the soul portrait.
example: Soul #27

Tongue
795visualProposedTongue out
Visual only — appears on the soul portrait.
example: Soul #37

Yelling
738visualProposedYelling open
Visual only — appears on the soul portrait.
example: Soul #19

Cheering
721visualProposedCheering mouth
Visual only — appears on the soul portrait.
example: Soul #11

Huuuhhhh?
700visualProposedConfused exhale
Visual only — appears on the soul portrait.
example: Soul #3

Smile
637visualProposedClosed smile
Visual only — appears on the soul portrait.
example: Soul #21

Scream
635visualProposedOpen scream
Visual only — appears on the soul portrait.
example: Soul #6

Gum
536visualProposedChewing gum
Visual only — appears on the soul portrait.
example: Soul #13

Smoking
534visualProposedSmoking cigarette
Visual only — appears on the soul portrait.
example: Soul #4

Peaceful
499visualProposedCalm closed mouth
Visual only — appears on the soul portrait.
example: Soul #9

Pucker Up
483visualProposedPuckered for kiss
Visual only — appears on the soul portrait.
example: Soul #8

Ouchie
376visualProposedPained
Visual only — appears on the soul portrait.
example: Soul #84

Beard Brown
265visualProposedBrown beard
Visual only — appears on the soul portrait.
example: Soul #138

Tooth Pick
251visualProposedToothpick
Visual only — appears on the soul portrait.
example: Soul #10

Cheesy Grin
210visualProposedBig grin
Visual only — appears on the soul portrait.
example: Soul #67

Shocked
187visualProposedShocked mouth
Visual only — appears on the soul portrait.
example: Soul #2

Insulted
179visualProposedOffended
Visual only — appears on the soul portrait.
example: Soul #43

Snorkel
144mechanicalImplementedSnorkel in mouth
Breath duration +40% — snorkel helps
breathDurationMultiplier: 1.4
example: Soul #63

Unsettled
117visualProposedUneasy mouth
Visual only — appears on the soul portrait.
example: Soul #15

Beard Black
99visualProposedBlack beard
Visual only — appears on the soul portrait.
example: Soul #112

Beard Red
99visualProposedRed beard
Visual only — appears on the soul portrait.
example: Soul #45

Beard Blue
54visualProposedBlue beard (rare/dyed)
Visual only — appears on the soul portrait.
example: Soul #253

Slug Black
14visualProposedSlug across mouth (ultra-rare)
Visual only — appears on the soul portrait.
example: Soul #609

Beard Blonde
6visualProposedBlonde beard (ultra-rare)
Visual only — appears on the soul portrait.
example: Soul #1867
Sacred Souls
7 traits
Deep Sea Diver
1bespokeDesigning1/1 — Deep underwater explorer
Deferred to a per-soul stretch task — bespoke design pending.
example: Soul #1616

Drowning
1bespokeDesigning1/1 — Vulnerable, gains insight from peril
Deferred to a per-soul stretch task — bespoke design pending.
example: Soul #3131

Mermaid
1bespokeDesigning1/1 — At home in water
Deferred to a per-soul stretch task — bespoke design pending.
example: Soul #5656

Poseidon
1bespokeDesigning1/1 — Sea god, command over hazards
Deferred to a per-soul stretch task — bespoke design pending.
example: Soul #1

Talking Fish
1bespokeDesigning1/1 — Communicates with sea creatures
Deferred to a per-soul stretch task — bespoke design pending.
example: Soul #6363

Toxic Water
1bespokeDesigning1/1 — Hazard-immune, dangerous
Deferred to a per-soul stretch task — bespoke design pending.
example: Soul #7171

Water God
1bespokeDesigning1/1 — Supreme nautical control
Deferred to a per-soul stretch task — bespoke design pending.
example: Soul #9696